L o a d i n g

KBR / Orbital Labs

Changing how mission-critical software is built in the Space Force

UX Medic (Team Lead)
1 Year
Current Position
  • Promoted UX and Agile in the DoD by coaching teams and facilitating design events.
  • Reignited a UX Community of Practice to improve skillsets, share knowledge across programs, and highlight best-practices for 6 Designers and growing.

MIRO | MS TEAMS | MATTERMOST

Research Team Development & Leadership
Senior UX/UI Designer - DECON+
3+ Years
Current Position
  • Replaced and simplified a legacy system of record for the United States Space Force.
  • Optimized communication tools and manual data entry saving mission operator's time.
  • Improved accuracy and highlighted inefficiencies of a mission-critical system.
  • Influenced product strategy to navigate complicated regulation of operationalizing DoW software while promoting user-centered innovations.
  • Utilize UX principles and Scrum methodology to transform junior/mid developers and designers into a high-performing team.

FIGMA | AXURE RP | MIRO | JIRA | CONFLUENCE

User Research User Interface Team Development & Leadership
Senior UX/UI Designer - Perimeter9
2 Months
  • Improved team norms and front-end quality standards.
  • Quickly responded to user feedback with simple and effective modifications.

FIGMA

User Research User Interface

Computer Technology Associates (CTA)

Proving how small contractors can provide DoD customers long-term value

Lead UX/UI Designer
4 Years
  • Pioneered UX by proving design value amid established processes.
  • Spearheaded a complete UI refactor of a 15-year-old application for the United States Navy.
  • Designed evidence-based features that resulted in positive feedback, multiple DoD contract renewals, and top mark CPARS scores.
  • Shifted user reliance to our tool instead of competitor’s software.

UXPIN | C# | ASP.NET | CSS

User Research User Interface Front-End Development Tech Writing
Senior Application Developer
4 Years
  • Digitized complex government processes, saving users time and reducing human error.
  • Specialized in front-end development, standardizing and implementing UI best practices to reduce the product’s learning curve.

C# | ASP.NET | SQL | HTML | CSS | JS

Fullstack Development System Engineering Tech Writing
Quality Assurance Tester
2 Years
  • Created an automated test suite, saving on development costs.
  • Evaluated application flexibility and data accuracy for a system of record, creating trust in the user base.

ASP.NET

Automated Testing Manual Testing Test Strategy Tech Writing

Fluxlogic Studios, LLC

Modernizing web presence for small businesses

CTO / Co-Founder
3.5 Years
  • Worked closely with stakeholders to ensure their vision was delivered on-time and exceeding expectations.
  • Conducted research at community events to poll potential end-users for pain points and gauge interest in solutions.

HTML | CSS | JS | CUSTOM TOOLS

Business Operations Marketing Client Procurement QA

GnomeSpray Games Inc.

Keeping skills sharpened through hobby projects

CEO / Co-Founder & Lead Developer
4.5 Years
  • Directed a team of 8 through multiple mobile games projects that were available on Android, Apple, and Windows app stores.
  • Led the development team while simultaneously managing financial holdings and business filings for the company.
  • Hosted booths at the Winter X-Games and several local conventions to usability test with a wide audience.

C# XNA | JAVA for ANDROID

Business Operations Marketing Mobile Game Development

Freelance

Helping friends, family, and community with their online goals

Design & Development
1 Year

FIGMA | HTML | CSS | JS

User Research User Interface Web Development QA

RealD 3D

Innovating Game Design for early Augmented Reality (AR)

Developer Intern
1 Year
  • 3D Software Research and Development, mainly in C# and XNA game development.
  • Used existing computer and Xbox game source code to add dual-camera perspectives for 3D monitors and passive eyewear.

C# XNA

Front-End Development

Education &Extracirricular Learning

University of Colorado at Colorado Springs (UCCS)

Fall 2007 - Spring 2011

Bachelor of Innovation: Game Design & Development

Cross Core: Communication

The Game Design and Development program was my entry into the world of software development. This unique (and brand-new) program was created as a cross-discipline between tech and entrepeneurship so students could learn how to start a business, or at the very least have a firm understanding of all the roles and stakeholder perspectives at play in a tech organization.

Classes were split equally between coding and business. The brainchild of this program Terry Boult, also created custom courses focusing on innovation and how to differentiate yourself in a crowded market. In one of these Innovation classes we even founded a company, GnomeSpray Games. The computer science classes were heavily geared towards game development (mainly C#), as a practical and fun way to teach software engineering. The instructions made perfect sense to my visual-heavy learning style, and it unveiled doors I never new existed to the world of front-end software design.

Scrum.org : Scrum with UX

2022

Some text about the class

Online Courses : Udemy
  • UX & Web Design Master Course: Strategy, Design, Development
  • Interaction Design Specialist for Web Developers
  • Fundamentals of UXPin
  • Complete Web Design: From Figma to Webflow to Freelancing
  • The Complete Figma Course: Designing Mobile & Web Applications
  • Vue - The Complete Guide
  • Advanced CSS & Sass
Nielsen Norman Group UX Certification

Interaction Design

  • Designing Complex Apps for Specialized Domains

UX Managment

  • Product and UX: Building Partnerships for Better Outcomes
  • DesignOps: Scaling UX Design

UX Research

  • Analytics and User Experience
  • The One-Person UX Team

Want to learn more?

If you would like to work with me or just want to get in touch, I’d love to hear from you!